A.isStatic B.activeSelf C.static D.active
A.只能克隆游戲?qū)ο?br /> B.只能克隆組件 C.克隆Unity3D中的對象 D.克隆數(shù)組
A.this.RemoveComponent<>() B.Object.Destroy() C.Object.DestroyComponent D.this.Remove()