單項(xiàng)選擇題unity2D平臺(tái)開發(fā),碰撞方法是()

A.OnCollisionEnter(Collisionother)
B.OnCollisionEnter(Collision2Dother)
C.OnCollisionEnter2D(Collisionother)
D.OnCollisionEnter2D(Collision2Dother)


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